Mission/Quest Breakpoints
I had an idea I would like to submit for GW2 and GW:EN (if it's not too late). I was just reading in the developer diaries about how one of the main goals is to make GW playable when you want and for how long you want etc. and that there would be quests etc. available for everything from the casual to hard core. I think that is a wonderful idea and a great way of looking at the game. My suggestion is that some of us play the game a lot, but for smaller chunks of time (say 2-4 hours MAX at a time). I know that one of the big things that has kept me out of DoA a lot is that the quests there can take upwards of 5 hours in some cases to complete. Guys like me play a good amount, but we miss a lot of the content due to our desire to mix-it-up and not sit at a computer exclusively for long periods of time. What about the idea of having LONG quests that have break points (like towns) in the middle of them. That way you could start a quest, get a couple hours into it, and then take a break and come back when you were ready. That would really help me play the game when and how I want. I abolutely want to see all the content, but by the same token I absolutely don't want to sit at my system for 5+ hours at a time to do so.
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